Portable Environments Studio – PPE Face Mask

Clothing is our own portable environment. This class researches and explores functional apparel, body-worn devices, and protective gear with a focus on mobility and using flexible textile-based materials. The COVID-19 pandemic is the single most important event of our lives today. It has and will continue to impact every single person on the planet. As designers, our job is to HELP. This class takes the opportunity to research, explore and innovate personal protective equipment. Protective clothing can be the barrier between life and death in many activities. Protective equipment is both designed and engineered, we will explore, identify and design portable environments.

This project, A Modular Face Mask, for An Active Lifestyle by Leo Zhang, aims at resolving potential discomfort faced by users, affecting their performance during exercise.

Wearable Technology Studio – Anti-G Trouser for Fighter Pilots

This studio introduces students to a research-based design approach where teams work with interdisciplinary project mentors from non-design backgrounds ranging from aerospace and mechanical engineering to health and medical professionals. Students will be introduced to soft materials, smart textiles, and other technological advances in sensors and microcontrollers.

This project: the development of Non-Pneumatic Anti-G trousers for Fat Jetfighter Pilots by students Sujie Lin, Eleanor Watson, Aron Lee was developed with Servitec, a military defense contractor in the UK.

Wearable Technology Studio – Psychophysical Perception

This studio introduces students to a research-based design approach where teams work with interdisciplinary project mentors from non-design backgrounds ranging from aerospace and mechanical engineering to health and medical professionals. Students will be introduced to soft materials, smart textiles, and other technological advances in sensors and microcontrollers.

 

This project Psychophysical Perception of Body-Suit Interactions by students Eugene Brukhman, Woody Wei, Alejandro Espina, used a sensory garment they designed to better understand the relationship between perceived and actual discomfort for astronauts.

Pratt MID Thesis – Mixo-Suit

The M.I.D program at Pratt prepares students to become industry leaders. The thesis project is the culmination of this 3-year program. Thesis provides the greatest possible freedom and opportunity for the pursuit of a selected topic of the students choice. Candidates are expected to demonstrate the full range of design skills and methodology in their thesis projects.

This project, Mixo-suit by Zilan Chen, explores the development of a software/hardware product designed for the rehabilitation of children with cerebral palsy, living in underserved communities.

Soft Goods – Design Studio

Prototype

Prototypes

The Soft Goods Design Studio explores product design that uses materials that are not rigid. Combining the skills of a fashion designer and the design approach of an industrial designer this class creates a unique way to solve a specific set of design criteria. The goal of this course is to give a basic overview of technical pattern making used in creating products in fabric or other soft materials.

 

Wearable Technology Studio – Portable Aerospace Sleeping Compartment

This studio introduces students to the emerging product category of wearables. Wearable Technology is a product developed for function, often to increase or measure efficiency and worn on the body. Students explore the relationship between soft materials and technological advances in sensors, microcontrollers, flexible conductive materials, trims, threads, yarns, and fibers. Aesthetics, ethics, environmental impact, and the use of technology in creating wearable products are discussed as prototypes are created to solve a problem affecting astronauts in space.

 

This project Portable Aerospace Sleeping Compartment (PASC) by students Abhipsha Ray, Thomas Chen and, Tia Hrubala designed a sleeping compartment for the future spacecraft that lack adequate room for the current crew quarters. One of the core requirements was to repurpose existing Cargo transfer bags to create the compartment.